FOML is an expressive logic rule language that supports object modeling, analysis, and inference. It naturally supports model-level activities, such as constraints (extending UML diagrams), dynamic compositional modeling, analysis and reasoning about models, model testing, design pattern modeling, specification of Domain Specific Modeling Languages, and meta-modeling. FOML can reason about: 1. The model meta-data (meta-model level reasoning, or syntax reasoning) 2. Data level: reason about a model and its data (instance model, i.e., diagram) FOML is built as a semantic layer on top of PathLP - a compact logic rule language of guarded path expressions, an adaptation of a subset of F-logic.
A Forth compiler with a little difference
4tH is a Forth compiler with a little difference. Instead of the standard Forth engine it features a conventional compiler. 4tH is a very small compiler that can create bytecode, C-embeddable bytecode, standalone executables, but also works fine as a scripting language. It supports about 95% of the ANS Forth CORE wordset and features conditional compilation, pipes, files, assertions, forward declarations, enumerations, structures, suspended execution, recursion, include files, etc. It comes with an RPN calculator, line editor, preprocessor, compiler, decompiler, C-source generator, a virtual machine, and a multitasking environment.
Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler
A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
BASIC Compiler and Interpreter
John's Mutant contains several projects. The current project is a Minimal BASIC compiler for Linux systems using AMD64 compatible CPUs. You can download the MinimalBASIC compiler source in the Files section.
Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
This project provides binary packages for the Ada front end of GNU compiler collection. The project also provides various Ada libraries like the Ada Web Server and Ada aware Integrated Development Environments (gps and vim).
The Bas2Lee Compiler is a BASIC langauge that is compiled to LeeOS kernel 0.0.2 binary form. It's purpose is to speed up and make simple the development of the LeeOS project and any other projects that are to be developed in the future for LeeOS.
UltraBasic is a QBasic compatible compiler, written originally by Gabriel Fernandez, and continued until 2004 by Angelo Rosina. It was hosted on Geocities, and has been moved here because of Geocities shutdown. Source code is in QB PDS 7.
Tiny education compiler that can compile itself
Tiny (less then 1000 lines of code) education compiler that can compile itself. Implements small subset of C language without pointers, structures etc. Parameters and local variables also not implemented. To interface with OS Borland-style inline assembler are used (db directive only). Based on initial version of Tiny Context compiler (http://avhohlov.narod.ru/p1805en.htm). In order to simplicity compiler uses fixed source and target file names (C.C and C.COM). On Linux and any 64-bit operating systems MS DOS emulator such as DOSBox are required.
Basic language between high level assembler und small C. The Compiler outputs x86 assembler code. No use of extern library an nearly independent from the operating system. The compiler is only some KByte in size.
JWasm is a Masm-compatible assembler. It supports 16-, 32- and 64-bit code, instructions up to AVX and various output formats. It's written in C.
David Ashley's C compiler has now been GPL'd. This includes the full source, some demo programs, along with some minor changes... ACC builds 32bit exe's using TRAN's PMODE dos extender for MS-DOS.
XODO Um compilador para uma linguagem estilo portugol com propósitos puramente acadêmicos, ou seja, para que qualquer interessado possa estudar seu código, alterar, aprimorar, etc. Sintam-se livres para usar o software como entederem. O autor não se responsabiliza por qualquer dano causado pelo software.
A small educational compiler for a subset of the Pascal language. A native x86 machine code generator directly emits COM executables for MS-DOS. The compiler supports VGA graphics, floating-point arithmetic, etc. 32-bit Pascal source is provided.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
An open-source cross-platform compiler for the Savage Innovations OOPic microcontroller.
This project was started in an effort to ease development of Swing applications by creating a XML to Swing rendering utility. Although this project is definitely in the first released state, it shows great promise and focuses solely on the Swing API as a
An assembler (i.e. assembly language compiler) designed to be compatible with TASM and NASM so existing code will not have to be rewritten.
NovaX is a set of programs that is being devloped for small company's and beginners in the fields of HTML and programming. Coded in Python and C++, this is also a good replacement for MS Office. NOTE: This requires Python to be on your PC. ( Python.org )
Registration Description: This project is to show people that you can make a compiler using BASIC. Sence this project is for educational perposes only there will be no standerd command set. Compiler my need to be changed depending on CPU...
Can emulate old computer on text the code pogram ideal to create kernel for operating system The begin the project the can emulate CPU(8080)and z80.
Fast and efficient self-assembling 80x86 assembler for DOS/Win32/Linux; with 8086-80486/Pentium/MMX/SSE/AVX/XOP instructions support, 16-bit/32-bit/64-bit code, binary/MZ/PE/COFF/ELF output formats.
The Developer Resources Sega Genesis and Super Nintendo development tools and libraries In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided development tools for the Sega Genesis and the Super Nintendo console
Adventure Definition Langage (ADL) - a language used to create text adventures similar to Zork and other Infocom games.