This is NASM - the famous Netwide Assembler. THIS PAGE IS OUT OF DATE; we no longer use any Sourceforge services other than mailing lists. Get the current versions from http://www.nasm.us/.
MacPerl supports the Perl programming language on Mac OS (not Mac OS X). Mac OS 8.1 - 9.x are supported; 7.5.5 is supported by the MPW tool and older versions of the app. 5.6.1r2 is the current version (based on perl 5.6.1); MacPerl 5.8 is in development
Open Watcom C/C++ compilers and tools Fork
C/C++ compilers and tools to compile and build for targets DOS 16/32-bit, RDOS, Windows 16/32-bit, OS/2 16/32 bit, Linux 32-bit (x86), Netware running on host OS DOS, Windows 16/32/64-bit, OS/2, Linux 32/64-bit (x86/x64)
gputils is a collection of tools for Microchip PIC microcontrollers. Its goal is to be fully compatible with Microchip's tools, MPASM, MPLINK, and MPLIB.
z390 Portable Mainframe Assembler and Emulator
z390 Portable Mainframe Assembler and Emulator
DKU is an embedded parallel language, or "piggy-back" language that uses function calls to invoke the language's execution model. It tunes task-size to the hardware while hiding hardware details for high performance portability of parallel code.
This project aims to provide a common and convenient environment for evaluating C and C++ compilers' relative performances on some well-known benchmarks and applications.
bkasm is a powerful, extensible, retargetable cross-assembler. It is intended for use with small embedded processors, particularly Digital Signal Processors. It currently supports the AL3101/AL3102 (1K DSP) from Alesis Semiconductor.
seymore is a project to develop a front end to the C programming language providing features similar to some of the features of C++. It outputs C, allowing it to target embedded and kernel programming environments.
CQSAT is a powerful, comprehensive and extensible framework for static analysis of program source code and detection of software defects.
The NT POSIX C Runtime Library is an IEEE standard runtime library for the NT POSIX subsystem. It can be used as a complete replacement or a side by side alternative for what is shipped with the Interix SDK.
mingw-w64 gcc compiler
Bundled gcc compiler and tools for Perl on MS Windows (32 and 64 bit). Provides C, C++, Fortran
Plex is an open source, perl based, scripting language for webdevelopment. The Lexer and Compiler takes rules for lexing or compilation; the compiler, without any additional commands, compiles to Parrot Bytecode. There's also a quick webserver.
Perl5 module for executing LOLCODE, including a LOLCODE-to-Perl compiler.
ConvertMake is a developer tool for Mac OS X that converts command line build systems into Apple's Xcode .xcodeproj project format.
Efluxt is a template engine for PHP(stable) and perl(alpha). It contain template compiler, caching system, debuger & profiler. Optimized for mobile sites.
FGL is a tightly-integrated self-contained development & execution environment utilizing best-of-breed programming tools and methodologies, optimized web/application server, highly-scalable relational/object database, and robust extension interface.
Rpg2Cpp (Rpg++) is a compiler that translates RPG-III and RPG/400 sources from IBM-midrange systems (iSeries, AS/400) to native C++ code. C++ class-libraries resembling the RPG-III datatypes are included as well as a tiny CL-runtime-system.
The Esoteric Project is a project devoted to providing interpreters and/or compilers for every Turing-complete Esoteric Programming Language.
Pelfe is an extensible, free, and open source programming language that is designed to give the programmer maximum freedom while also allowing for excellent readability, writability and convenience. It is written in and compiles to Perl.
Translation of RPG/400- (as well as RPG-II/III)- programs to native C++. Runtime-Environment for RPG/400-programs Class-library for RPG/400 programs and datatypes, including high-precision arithmetics
C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.