A native Windows port of the GNU Compiler Collection (GCC)
This project is in the process of moving to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), with freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All of MinGW's software will execute on the 64bit Windows platforms.
x64 build of GCC for Windows
x64 C/C++ compiler for Windows using: - gmp - mpfr - mpc - isl - cloog - mingw-w64 - gcc - seh You need at least core2 command set support to run this application.
Edit yours files html, css and js directly in your PC or Mac
Small Portage for mingw & mingw-w64.
Mingw-portage contain program `minmerge' and collection of scripts to build some packages. Together they allow you to automatically build any supported software packages for 32-bit mingw or 64-bit mingw-w64 and indeed toolchain. Requirements: MSYS & corresponding toolchain.
This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
DEF file creator from Windows 32/64 bits DLLs
This is a simple application which uses basic reading of Microsoft Windows executable files to get exports section of DLLs so as to properly create DEF files. They are useful for generating LIB files from DLLs to be used, for instance, with Visual Studio projects. That's the case of MinGW DLLs; for them to be used in Visual Studio projects you need the LIB and header files of those libraries. And this is when my tool comes to play a key role. The project was created, configured, built and tested using Qt Creator, however, it could be easily integrated to another IDE, because it essentially consists of three files: main.cpp, DllExportedSymbols.cpp and DllExportedSymbols.h The idea of this project was taken from pasztorpisti on his post in https://www.codeproject.com/tips/133747/checking-for-exported-symbols-functions-in-a-dll-w.
WebBuilder is a powerful rapid application development tool for creati
WebBuilder is a powerful rapid application development tool for creating amazing web applications. .Browser based integrated development environment. .Rich component library. .Develop application easily and quickly. .High performance and high stability. .Cross Browser, database and operating system. .Server side script support. .Smart database access. http://www.putdb.com
project-kakapos is a next-generation open-source programming IDE
This is a fork of the BOSSA project by ShumaTech.
BOSSA is a flash programming utility for Atmel's SAM family of flash-based ARM microcontrollers, developed by ShumaTech. The motivation behind BOSSA is to create a simple, easy-to-use, open source utility to replace Atmel's SAM-BA software. This project is a fork, created to temporarily host new modifications to BOSSA until they can be incorporated into the main BOSSA codebase. More information on the original project: BOSSA web site: http://www.shumatech.com/web/products/bossa BOSSA on SourceForge: https://sourceforge.net/projects/b-o-s-s-a/
Components 4 Java is a development tool for Java. It provides a framework to organize different parts of code in loosely coupled components. Those will be sticked together graphically to larger compositions and distributed among Java Archives.
This is for a program that encodes a message offline, can be used to s
Freeform II is a visual GUI editor for Liberty BASIC
Create your application windows for Liberty BASIC applications with this tool entirely written in Liberty BASIC by the Liberty BASIC community.
An open source build application, where your build "scripts" are actually compiled assemblies, giving you all the flexibility and power of .NET in your build scripts. Common libraries give useful shared components such as source control.
MsvcConf is an external dependency tracker for Microsoft Visual Studio, and is designed to automatically update the include and library paths for one or more Visual C++ projects.
Renumber resource IDs in Visual Studio projects
ResRenum renumbers resource IDs in Visual Studio C++ projects. It's a console app, and it's intended to be integrated into the IDE as an external tool. It's compatible with any version of Visual Studio from MFC 6.0 onwards. It's been tested in 6.0, VS2008, VS2010, and VS2012. The resources are sorted in alphabetical order within each resource type. The resource types are sorted in compliance with Windows rules. Unicode is fully supported: the app automatically detects if either input file contains Unicode text and does the right thing. ResRenum takes two arguments: the path to the resource header (usually resource.h), and the path to the resource file (.rc). The second argument is optional, but if it's specified, ResRenum deletes unused identifiers from the resource header. This is usually what you want.
Play store for windows with same gui and structures form apt-get+gnome
Fast and secure play store for Windows it have the same repository scheme from debian apt-get 1. customizable with personal FTP/HTTP server 2. easy GUI form add your personal packages 3. easy GUI for clients (copy from linux updates clients)
one software project administration tool for all environments
Anise helps you to implement a common mechanism for executing all automated tasks for all your software projects. The usage scenario is a developer (-team) working on many different projects/frameworks/tools. Anise can streamline such a chaos of tools. Typical tasks you would add to an anise-aware project can be: - generate documentation - create packages - version info - e.g. print it in the manual - create homepage - deploying this homepage to a web server - unit testing - ... whatever is needed Anise provides a Python based infrastructure, while you will need to implement some parts in order to adapt the behavior to your project's needs. Anise contains some ready-to-use implementations for some tasks (like building binaries via qmake, debian and some other packages, svn interaction, doxygen, ...), so you can directly use it. Your part is to create a *project description* file, which contains all project metadata and custom implementations of some tasks.
compiler manifest wrapper - adds manifest to your exe's if applicable
this is a compiler wrapper made to wrap - borland c++ 5.5.1 (no longer available, *bc*) - DJGPP (gp.cmd,older gp.bat,*gp*) - mingw and mingw-w64 compilers (install-compilers.cmd, zap*, *gw2*) - mingw-w64 vityan compiler batch files for ubuntu natty and freebsd (*gwix*) are packaged with set just above. currently, you still have to specify exe or dll even there is no extension of linux binaries. it is not setup yet for .so files. I will need to do something for those. These are distributed as separate zip files, and are updated and upgraded whenever I see a bug, or need a feature. Help on is --help They are meant to be run under windows. gw.cmd, bc2.cmd, gp.cmd, gwix.cmd are your compiler wrapper batch files you will be using. gw2.cmd and bc2.cmd and gwix.cmd generate both 32 and 64-bit executables in a 32\ and 64\ directory automatically and copy the minimum DLL's needed. you must edit some of the batch files to configure them for your environment.
mmake = cmake + make + new future