An interactive binary search tree. The user may interact with the tree by performing rotations, balancing, insertions, and deletions. For educational purposes
BlueBox is an alife open source game.
BlueBox is an artificial life (alife) open source game. The goal is to raise a creature that is able to learn and evolve genetically. This project is inspired by the work of the game "Creatures" by Steve Grand.
Evolving Artificial Life
Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
An implementation of LAYAGEN G(Diego-Mas 2010) for solves the layout planning problem using a simple genetic algorithm, and fully written in GAMBAS
PCR primers / probes design from multiple & degenerate sequences
Gemi is no longer supported. Please, contact Dr. Haitham Sobhy for details.
GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
Genetic Algorithm File Fitter, GAFFitter for short, is a tool based on a genetic algorithm (GA) that tries to fit a collection of items, such as files/directories, into as few as possible volumes of a specific size (e.g. CDs or DVDs).
Genetic Programming Classifier is a distributed evolutionary data classification program. It uses the ensemble method implemented under a parallel co-evolutionary Genetic Programming technique.
Genetic Programming in OpenCL is a parallel implementation of genetic programming targeted at heterogeneous devices, such as CPU and GPU. It is written in OpenCL, an open standard for portable parallel programming across many computing platforms.
A framework for domain-specific, hyper-heuristic evolution
HH-Evolver is a framework for domain-specific, hyper-heuristic evolution. HH-Evolver automates the design of domain-specific heuristics for planning domains. Hyper-heuristics generated by our tool can then be used with combinatorial search algorithms such as A* and IDA* for solving problems of the given domain.
Program for Residence Life staffs to aid in roommate pairing.
Segunda práctica para la asignatura Inteligencia Artificial e Ingeniería del Conocimiento, en la Escuela Politécnica de Cáceres, Extremadura. Algoritmo conexionista basado en genes para el aprendizaje del juego de cartas "Siete y Media".
JCLEC is a general purpose evolutionary computation framework developed in Java. Some of its mains features are: multilevel architecture, highly reusable and integrable with other systems, easy to use and a lot of implemented algorithms and operation
An OpenSource Least-Squares-Adjustment Tool
JAG3D is no longer developed at source-forge, and has moved to GitHub. Please visit https://github.com/loesler/applied-geodesy or https://software.applied-geodesy.org to get the latest version.
JavaFrameApplet is a generic base in Java for Applet in JFrame games!
An optimized java library for genetic algorithms. The library is designed to be fast and memory light, but still very easy to use.
Logi (Local Observations to Global Integration) transforms several local coordinate systems (composed of polar measurements) into a global spatial uniform network with respect to the Guide to the Expression of Uncertainty in Measurement (GUM).
Multiclass machine learning
A multi-purpose extensible self-adaptive evolutionary algorithm
MicroGP (uGP) is a versatile optimizer able to outperform both human experts and conventional heuristics in finding the optimal solution of hard problems. It is an evolutionary algorithm since it mimics some principles of the Neo-Darwinian paradigm.
Utility converts the weights file of a MLP Breadboard into a formula
The NeuroSolutions: Formula Generator utility converts the weights file of a default MLP breadboard (1-hidden layer with a TanhAxon in the hidden layer and either a TanhAxon or BiasAxon in the output layer) into a usable formula that can be copied and pasted into your own programs to compute the output of the trained neural network.
OsmSharp - OpenStreetMap (OSM) Library and Tools developed in C#
*** this project has moved to codeplex: http://osmsharp.codeplex.com/ ***
Search Agents - a framework for collaboration of meta-heuristic agents
IVS Reference Point Determination
Skalli is a simple tool to estimate the IVS reference point of an azimuth-elevation type VLBI radio telescope.
In silico evolution of biochemical networks.
In silico evolution of biochemical networks using a genetic algorithm combined with a rule-based biochemical network model.
Algorithms that run our universe | Your personal library of every algo