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A set of patches against WINE to implement DirectX 9 allowing Modern Games and 3D applications to run under WINE. The patches include many experimental and beta features that have not yet made it into the stable WINE source tree.
A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
The Eternity Engine strives to carry on the banners of BOOM and MBF by providing a stable, true-to-DOOM experience and extending the power of the editor, while also giving players new, fun features to try out.
Deploy Red Hat Enterprise Linux on Microsoft Azure for a secure, reliable, and scalable cloud environment, fully integrated with Microsoft services.
Red Hat Enterprise Linux (RHEL) on Microsoft Azure provides a secure, reliable, and flexible foundation for your cloud infrastructure. Red Hat Enterprise Linux on Microsoft Azure is ideal for enterprises seeking to enhance their cloud environment with seamless integration, consistent performance, and comprehensive support.
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
Proof That Carma Always Gets You Back Nvidia / Cuda Developer Directed Of Course To The Confusion And Scare Tactics Of Haters This Only Gets Better And Tighter And Even More Creative The Design Feed Of Sound The Whole Idea