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This program will allow you to generate bitmap fonts from TrueType fonts. The application generates both image files and character descriptions that can be read by a game for easy rendering of fonts.
SDL Framework (SDLFW)
SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language.
It's easy-to-use, free, open-source, and works on Windows and Linux.
Xming is the leading X Window System Server for Microsoft Windows 8/7/Vista/XP (+ server 2012/2008/2003). It is fully featured, small and fast, simple to install and because it is standalone native Microsoft Windows, easily made portable (not needing a machine-specific installation).
FUGE is a lightweight GUI library, intended to be used primarily in games and tools for game development. Supports graphics renderer adaptation, real-time layout editing, XML serialization, color schemes. Documentation contain tutorials with examples. Available on MS Windows and Linux.
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
ebookutils is a collection of utilities which are useful for working with ebooks, specifically the REB1100/1150/1200 models made by RCA/Gemstar in the early 2000s.
This program mimics the the behavior of nix systems for displaying mounted drives on the desktop. Written in native windows c++ for maximum performance and optimization.
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Provides native Win32 open source ports and utilities
GnuWin provides Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, relying only on libraries provided with any modern 32-bits MS-Windows operating system, such as 2000 / XP / Vista / 7
Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
EasyWindow is an objected orientated GUI Library for C++.
It is very easy to use with similiar GUI structure to PureBasic.
Assumes the most work of the uncomfortable WinAPI on Windows.
This is a Windows-based program that adds "touch" and "recursive touch" commands
to the context menu in Windows Explorer (invoked by pressing the right mouse button).
It was developed using MFC. The setup program was developed using NSIS.
An add-on library for Allegro. Provides a very simple API for opening dialogs: You only need one function call with a format string specifying a number of data fields (e.g., a string, an integer, a filename). 3d look. Includes several extra gui objects.