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AI-generated apps that pass security review
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All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
LEGADEE (LEarning GAme DEsign Environment) is a free authoring environment that helps game designers and teachers design Learning Games that are fun and educational.
This open source environment was designed and developed in 2012, during Iza Marfisi-Schottman's doctorate at the LIRIS lab in France, directed by Franck Tarpin-Bernard and Sébastien George.
The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
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OpComm - The Operational Communicator - a IM/collaboration software which should help developers do realtime design and development collaboration even being in distant places of the world, or game players to communicate efficiently during a network game.
Roc's purpose is to serve as a tool for those who know little about programming. It strives to create RPGs similar to those on your video game console. Roc is written in Python and wxPython. It will support all platforms compatible with wxPython.
Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, Game Maker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.
PsychoEngine is an Open-Source WYSIWYG 3D game engine/creation utility, that hopes to eventually compete with other Open-Source game engines/creation tools as well as commercial engines and tools, both visually and in playablity.