This is a C++ template class library for generic smart data.
Smart data substitutes plain old data (in the smart pointers' manner), automatically generating associated: copy constructor, assignment operator, toString(), serialization, etc.
This is krot editor. Main purpose of creating this project, was attempt to create new, more convenient to me IDE. I hope, I will reach this purpose. Today this is a small and buggy text editor.
Simloc is the tool intended for finding similar chunks (blocks) of code. It could be used in reverse software engineering. It is faster than SimScan, find better blocks than PMD/CPD (not just exact blocks also similar) and could be runed at GRID.
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This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
gluemvc is a very simple framework for swing/swt/awt applications that assist the developer to programmer in MVC pattern. This FW uses the DAO, Services and Business Object pattern. It help us to program in large team and with some nexus in our code.
JLeaf is a business & component oriented RAD platform for building enterprise-level application based on Spring framework. JLeaf provides fundamental modules (e.g.Organization,Security,Workflow,etc) by integrating mature open source technical frameworks.
Eloquence is a plug-in for the Eclipse IDE to allow seamless and automated integration of aspect-oriented design pattern implementations with Java/AspectJ projects.
Magritte is a framework to build user interfaces for Java, which are saved in XML files, allowing a user to change the interface without the need to recompile the code. It will also generate Java code to respond to GUI events.
The Dash Framework is a Dependency Acquisition and Structural Hierachy IoC framework for Java based on Annotations.
It is designed to clearly support declarative component based composition of objects.
Extended C gives Object-Oriented features such as self-referential structure pointers via macros to C, resulting in an object-oriented style. Currently tested in gcc, we hope to stabilize it for other compilers as well, including Borland & Visual Studio.
This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, Game Maker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.
J2EEML is a tool for modeling Enterprise Java Bean (EJB) applications and their Quality of Service (QoS) requirements. It provides support for modeling session and entity beans, remote and local interfaces, bean to bean interactions, and more.
PsychoEngine is an Open-Source WYSIWYG 3D game engine/creation utility, that hopes to eventually compete with other Open-Source game engines/creation tools as well as commercial engines and tools, both visually and in playablity.
XOgastan is an API that allow to write programs that takes in input the file containing the ast generated by gcc and to analyze them. Using it you can collect informations about the generic C program represented by the AST (Tree) dumped by gcc.
Milky is a general-purpose, public-domain Java library. Use it in its entirety or cut and paste parts of it at your discretion. No strings attached, no credits required.
Python Universal GUI
(requires wx)
Automatically creates GUI windows for any python objects. These windows allow you to view and alter your objects at runtime, as well as save and load their states.