This tool was originally created for Ridiculous Reality - Game Of The Year 2012 for Atari XL/XE!
Recently I added couple new functions and fixed some stability issues, so I decided to publish it so it can be used by community...
Our project was born from the idea of creating gravitational fields near the visual controllers in a given application.In case of cursor “braking” near the controllers, gravitational fields are formed and become active, aiding and improving the correct placement and selection of the desired controller.
All this process doesn’t put any restriction in free cursor movements: the fields are activated only in case of cursor braking near a predefined control. No unwanted interrelations or...