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SETH is a fully integrated Shader-IDE for prototyping Vertex- and Pixelshaders for OpenGL written in the fxPascal-High Level Shader Language (with Pascal-like Syntax).
This is a project made using Delphi Open Edition. It's an OpenGL 3D engine above the Windows desktop. Instead of using the Windows conventional desktop, you browse through the desktop in a 3D world.
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The extremely popular coolpowers series of plugins and shaders for Caligari trueSpace is now an open community project. From cel shading to blurred reflections, from glowing effects to landscape generation, there is something here for everyone.
Power up
MOSKITO is a server side development framework for the JAVA programming language. It can replace a traditional application server. It is fast, scalable, reliable, easy to set up and easy to use to develop large and complex server applications.
SMall IDE is a small modular integrated development environment written in Borland Delphi. It shall become a easy to use and extensible IDE for several programming languages.
Astrar is a project that writes a realtime strategic space game. The player is the commander of a starfleet and has to fight against an extraterrestrial species. The game is rendered in 3D, based on OpenGL.
SceneEditor:
Made in Delphi 4.
Editor on creation demos, 3D spaces and objects.
Scene is creation from triangle, at which give change their position, rotation, size, design, textures, transparency textures.
Option loading files on the DXF format (A
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Indirect3D is something like 3D ActiveX - it is a set of specifications that allows to use objects written on different programming languages in one dynamic interactive scene.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
This project is intended to make os independed (crossplatform)
Delphi/Kylix class 'widget' that will allow you to use the same source code on both linux and windows to acces 3D accelerated boards via OpenGL with use of native Kylix,QtWindows and Delphi,
The Yoda project in for objective to realize the development of one games of network
adventure in 3D isometric. The originality of this project is to manage its conception and its
realization only by internet.
This project is 3D vizualization DELPHI engine specialized for outdoor scenery rendering. Engine base includes managing routines for keyboard, mouse, cameras, lights, materials, objects, etc. Main goal of object is create terrain vizualization engine.
Code that makes it feasible to do mixed-language programming in Delphi (i.e. Borland Object Pascal) and Java.
Currently contains JNI wrapper code to make it easier to use Delphi rather than C/C++ with the JNI (Java Native Interface.)
LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
MyL is a hyper productive programming language oriented to concepts, created to simplify and accelerate the development of commercial applications for web and desktop, using a "Straight to the point" syntax.
Brickcombat is a 3d shooter. It is designed for multiplayer matches. That means, that there are waiting many weapons, maps and a lot of fun for you. It looks very edgy based on the techniques used for the engine, which resulted in the name brick combat.
This project is a implementation of layers. Use Virtual machines & virtual adapters alike an onion! Another operating solution instead of Microsoft Windows Server operating system. It is to be used via remote controlling. The special new "Cktool32" will make it easy to handle *Ck64Krnl*.