Showing 3 open source projects for "3d game source code"

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  • 1
    Face Alignment

    Face Alignment

    2D and 3D Face alignment library build using pytorch

    Detect facial landmarks from Python using the world's most accurate face alignment network, capable of detecting points in both 2D and 3D coordinates. Build using FAN's state-of-the-art deep learning-based face alignment method. For numerical evaluations, it is highly recommended to use the lua version which uses identical models with the ones evaluated in the paper. More models will be added soon. By default, the package will use the SFD face detector. However, the users can alternatively...
    Downloads: 0 This Week
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  • 2
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn”...
    Downloads: 1 This Week
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  • 3
    PyG

    PyG

    Graph Neural Network Library for PyTorch

    PyG (PyTorch Geometric) is a library built upon PyTorch to easily write and train Graph Neural Networks (GNNs) for a wide range of applications related to structured data. It consists of various methods for deep learning on graphs and other irregular structures, also known as geometric deep learning, from a variety of published papers. In addition, it consists of easy-to-use mini-batch loaders for operating on many small and single giant graphs, multi GPU-support, DataPipe support,...
    Downloads: 0 This Week
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