Showing 3 open source projects for "surface rendering library"

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    The Hypersim Dataset

    The Hypersim Dataset

    Photorealistic Synthetic Dataset for Holistic Indoor Scene

    Hypersim is a large-scale, photorealistic synthetic dataset and tooling suite for indoor scene understanding research. It provides richly annotated renderings—RGB, depth, surface normals, instance and semantic segmentations, and material/lighting metadata—produced from high-fidelity virtual environments. The dataset spans diverse furniture layouts, room types, and camera trajectories, enabling robust training for geometry, segmentation, and SLAM-adjacent tasks. Rendering pipelines and utilities allow researchers to reproduce sequences, generate novel views, or extract task-specific supervision. ...
    Downloads: 4 This Week
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  • 2
    PyTorch3D

    PyTorch3D

    PyTorch3D is FAIR's library of reusable components for deep learning

    PyTorch3D is a comprehensive library for 3D deep learning that brings differentiable rendering, geometric operations, and 3D data structures into the PyTorch ecosystem. It’s designed to make it easy to build and train neural networks that work directly with 3D data such as meshes, point clouds, and implicit surfaces. The library provides fast GPU-accelerated implementations of rendering pipelines, transformations, rasterization, and lighting—making it possible to compute gradients through full 3D rendering processes. ...
    Downloads: 0 This Week
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  • 3
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    ...UI responsiveness guarantee is sometimes obligatory when running a model. Mechanism like automatically breaking OpenCL kernel into small units is introduced to allow better preemption for the UI rendering task. Graph level memory allocation optimization and buffer reuse are supported. The core library tries to keep minimum external dependencies to keep the library footprint small.
    Downloads: 0 This Week
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