Showing 2 open source projects for "release-2020.3"

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    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. ...
    Downloads: 79 This Week
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  • 2
    Detect and Track

    Detect and Track

    Code release for "Detect to Track and Track to Detect", ICCV 2017

    Detect-Track is the official implementation of the ICCV 2017 paper Detect to Track and Track to Detect by Christoph Feichtenhofer, Axel Pinz, and Andrew Zisserman. The framework unifies object detection and tracking into a single pipeline, allowing detection to support tracking and tracking to enhance detection performance. Built upon a modified version of R-FCN, the code provides implementations using backbone networks such as ResNet-50, ResNet-101, ResNeXt-101, and Inception-v4, with...
    Downloads: 5 This Week
    Last Update:
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