Showing 2 open source projects for "responsive"

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    Rhino

    Rhino

    On-device Speech-to-Intent engine powered by deep learning

    ...Deliver voice AI everywhere: on-device, mobile, web browsers, on-premise, or cloud. Measure adoption, learn, and iterate. Continuously re-design and re-train to optimize engagement. Building accurate, responsive, and private voice technology is difficult. We learned the hard way, so you don’t have to. Picovoice heavily invests in R&D to offer superior voice AI that surpasses even Big Tech in accuracy and efficiency. Picovoice researchers do not follow recent frameworks and techniques but build them.
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  • 2
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through a combination of deep reinforcement learning and imitation learning. ...
    Downloads: 0 This Week
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