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Paessler - Monitor Your Whole Network in Minutes
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Waiting weeks for a monitoring rollout isn't an option when infrastructure doesn't stop running. PRTG's auto-discovery scans your network and suggests from over 200 pre-configured sensor types, so you're watching servers, applications and devices within minutes, not after a multi-week deployment. Enterprise-strength monitoring, without the enterprise complexity. Start your free trial today.
A simulator for drones, cars and more, built on Unreal Engine
AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
...We strongly believe in providing freedom, performance, and ease of use to AI developers. Our documentation has extensive information about how to use nGraph Compiler stack to create an nGraph computational graph, integrate custom frameworks, and to interact with supported backends.
A TensorFlow implementation of Scalable Distributed Deep-RL
...IMPALA introduced a new paradigm for efficiently training agents across large-scale environments by decoupling acting and learning processes. In this architecture, multiple actor processes interact with their environments in parallel to collect trajectories, which are then asynchronously sent to a centralized learner for policy updates. The learner uses importance weighting to correct for policy lag between actors and the learner, enabling stable off-policy training at scale. This design allows the system to scale efficiently to hundreds of environments and billions of frames while maintaining sample efficiency and stability. ...