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This will help you edit those hard-to-understand .key files for your controller and keyboard setup with the game Falcon BMS 4.32 by Benchmarksims.
Please refer to the thread on Benchmarksims forum for questions/suggestions/feedback where additional information and tutorial is avaliable (click Web Site-link below)
This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
DMACS: a feature-rich debugger that can be potentially used with any C++ program on any platform. Designed with game programming in mind, it supports logging, an enhanced assert macro, state saving and loading, stack-watching, and more.