DiDasm is a small and fast disassembler, useful for Windows kernel developers.
Advantages:
- highly portable, has minimal runtime requirements (C runtime);
- core libraries do not require any external components;
- includes instructions emulator (diana_processor);
- has stream oriented design;
Supported platforms: i386, amd64
Supported instructions: x586/amd64/FPU/MMX/SSE/SSE2
An interpreter for the Lua language, written entirely in C#
A complete Lua solution is written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms. Support for the complete Lua standard library with very few exceptions (mostly located on the 'debug' module) and a few extensions (in the string library, mostly). Supports dumping/loading bytecode for obfuscation and quicker parsing at runtime. An embedded JSON parser (with no dependencies) to convert between JSON and Lua tables. Easy opt-out of Lua standard library modules to sandbox what...
Tool to find symbols in windows Library or Executable
It reads windows Portable Executable file format.
DLL & EXE .
Coming up with support for name de-mangling
Portable
Tested on Linux/ SunOS/ Windows - VS10 / Mac
You might also want to check
https://sourceforge.net/projects/core-dump-analyzer
LuaEdit is an IDE/Text Editor/Debugger for the Lua language. Its interface looks like MS Visual Studio .Net� and includes syntax highlighting, code completion, advance breakpoint management, efficient search engines, etc. Client under GPL and server (core debugger) under LGPL.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
mspgcc4 is no longer supported. Please use the newer toolchain at the MSPGCC project. (This was a port of the GCC 4.x branch to the Texas Instruments MSP430 microcontroller core. It is based on the MSPGCC project that is stuck with GCC 3.2.3.)