Showing 6 open source projects for "flash software"

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  • 1
    MoonSharp

    MoonSharp

    An interpreter for the Lua language, written entirely in C#

    A complete Lua solution is written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms. Support for the complete Lua standard library with very few exceptions (mostly located on the 'debug' module) and a few extensions (in the string library, mostly). Supports dumping/loading bytecode for obfuscation and quicker parsing at runtime. An embedded JSON parser (with no dependencies) to convert between JSON and Lua tables. Easy opt-out of Lua standard library modules to sandbox what...
    Downloads: 0 This Week
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  • 2
    The GoodFET is an open source JTAG programmer based upon the Texas Instruments Flash Emulation Tool. While retaining partial compatibility with the TI design, the eventual goal of this project is standalone firmware with no proprietary components.
    Downloads: 0 This Week
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  • 3
    ThinFlashDebug (TFD) is a simple and lightweight debug tool. It uses a LocalConnection to log messages from your Flash application to a standalone debug window. It uses only static functions and no includes are necessary.
    Downloads: 0 This Week
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  • 4
    Sock4Log is a simple java xml serwer. Sock4Log will listen for client connections on the specified port number. It is created for retrieving xml log data from Flash Swf aplications which are using XmlSocketConnection.
    Downloads: 0 This Week
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  • 5
    Printr Debugger is an Actionscript implementation of the "print_r" function from PHP. It has a lot of options, the results are presented in the Output Window or in the Printr Debugger Flash Panel. It offers remote inspection too.
    Downloads: 0 This Week
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  • 6
    The GDB (GNU debugger) RSP (remote serial protocol) allows remote debugging of embedded software. This project offers source code of monitors so the developer only needs to burn flash EPROMs once, then use serial communication to download/debug.
    Downloads: 0 This Week
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