Showing 5 open source projects for "rendering software"

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  • 1
    babel-plugin-styled-components

    babel-plugin-styled-components

    Improve the debugging experience and add server-side rendering support

    This plugin is a highly recommended supplement to the base styled-components library, offering some useful features. Consistently hashed component classNames between environments (a must for server-side rendering). Better debugging through automatic annotation of your styled components based on their context in the file system, etc. Various types of minification for styles and the tagged template literals styled components uses.
    Downloads: 0 This Week
    Last Update:
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  • 2
    BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
    Last Update:
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  • 4
    SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
    Downloads: 17 This Week
    Last Update:
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  • 5
    spyGLass is an OpenGL call tracer and debugger. It goes a step further than simply using ltrace because it knows what the arguments to the various gl* calls are, and it also knows about OpenGL's error flag.
    Downloads: 0 This Week
    Last Update:
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