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The ECLiPSe Constraint Logic Programming System is designed for solving combinatorial optimization problems, for the development of new constraint solver technology and their hybrids, and for the teaching of modelling, solving and search techniques.
Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
wsdebug is a debugger for the more or less famous WhiteSpace programming language, coming along with a rather fast interpreter, entirely coded in ISO-C. WhiteSpace is another geeky language to code in, just like Brainfuck and others.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
DMACS: a feature-rich debugger that can be potentially used with any C++ program on any platform. Designed with game programming in mind, it supports logging, an enhanced assert macro, state saving and loading, stack-watching, and more.