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Provides interface for generating stack traces from within a program. Inspired by Java's ability to do a backtrace whenever an error occurs, this provides similar capability in C/C++. Very lightweight and portable, where available builds on execinfo.h.
DMACS: a feature-rich debugger that can be potentially used with any C++ program on any platform. Designed with game programming in mind, it supports logging, an enhanced assert macro, state saving and loading, stack-watching, and more.
A debuging library for C++. It does dynamic memory management with malloc and looks for potentiazl problems and leaks. It can also free up all leaked memory at the end of the program. I am currently working on hooking the new and delete keywords to wor
The Open Log Engine is a powerful tool for advanced logging in games or programs. It easily allows you to make logging outputs in your program and analyse them afterwards with the Open Log Viewer, which provides you a powerful filtering system.
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