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CRDebug is a debugger application targeted primarily for developers of high-performance applications
like games. It allows for data to be captured at run-time and analyzed at later stages using
various visualization plugins CRDebug provides.
Debugging library for .NET (written in C#). Log as plain text, xml and treeviews into console, debug window, files and eventlog. Covers pretty much all debugging needs.
ObjectBlox is a collection of libraries and utilities that provide a variety of useful services and functions for building distributed, cross-platform applications. It is written entirely in C# and runs on the .Net and Mono runtimes.
Logger.NET is a logging framework which enables you to include code which contains logging information (like Entermethod, Exitmethod, variable values etc) to be logged.
For licensing questions, see license.txt in the releases
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The VSEDebug Add-In for Visual Studio.NET 2002 and 2003 enhances debugging by making it possible to view the full contents of containers or other various types that the VS.NET debugger does not correctly parse. Right now, it supports STL containers
This is add-on for Ms Visual C++ which find useful comments in workspace projects such as '// TODO:', '// TASK:', '// NOTE:' and make easy navigation on them. This can increase team perfomance greatly. Added Ms Visual C++ STL Debugging features...
Software Studio is an Integrated Development Environment (IDE) for C#, Java, VB.Net, Aspx, C++, Html, Xml, Php, JavaScript, Tex with multi-language support,syntax higlighting,code folding,code completetion,refactoring support
NoUnit Graphs your code to give you a picture of how good your JUnit tests are. NoUnit.Net is a .NET version of the program. (More Information at http://nounit.sourceforge.net).
NReflector is an extensible, open class browser and analysis tool for Mono/.NET. It allows users to browse Mono/.NET assemblies, search for methods/types and analyze their usage in an intuitive way.