Showing 2 open source projects for "android projects"

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  • 1
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. Check out the source and see how any feature is implemented, report a bug you've found, or request a new feature or improvement. ...
    Downloads: 6 This Week
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  • 2
    JakeWharton Hugo

    JakeWharton Hugo

    Annotation-triggered method call logging for your debug builds

    Hugo is a small Android library (and annotation processor plugin) that automatically logs method calls, parameters, return values, and execution time for methods annotated with @DebugLog. Instead of manually adding logging statements everywhere, you simply annotate a method and Hugo injects the logging at compile-time in debug builds, keeping release builds clean. This helps developers gain visibility into method flows, execution timing, and parameter passing without cluttering production...
    Downloads: 0 This Week
    Last Update:
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