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Provides interface for generating stack traces from within a program. Inspired by Java's ability to do a backtrace whenever an error occurs, this provides similar capability in C/C++. Very lightweight and portable, where available builds on execinfo.h.
Game Conqueror HAS BEEN MOVED TO:
http://code.google.com/p/scanmem/
Game Conqueror is a graphical game cheating tool (memory modifier) under Linux, whose main target is to provide functions and user-feelings of CheatEngine. Game Conqueror is written in PyGTK and using scanmem as its backend.
Grevis is a Linux graphical tool for learning and debugging the Perl regular expressions. It uses the output of the regular expression debugger (as of version 5.8.10) to obtain data needed to visualise the matching process step-by-step.
The Log & Dbug Library is an open source PL/SQL library, useful to log/debug your programs in the development phase and trace their activity and performances in production. It is ideal to improve your efficiency and code quality.
A set of tools relating to an educational processor used in teaching Computer Architecture at the University of Ottawa. Currently includes a working assembler and a semi-functional emulator/debugger.
Project that allows you to edit various files on a server through your web browser. Has syntax highlighting, and eventually will beable to debug php files through it's interface You can see a sample here: http://www.phpwebbug.org/TestClient/
The project is designed to make life easier for programmers using javascript. Updated trace panel(disegner will work on it later :) ). And one issue with IE6. Compatible with IE7+, Chrome, FF2+, Opera(?)
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Lune is an explorator of Lucene index. It can be incoporated in the Eclipse IDE as a plugin, or run as a standalone RCP application. It can query an index and explore the Lucene segments on a local or remote index.
Free cross-platform debugger for C/C++. It is frontend for GNU Project Debugger (GDB). Has good looking interface based on Qt4. See http://beaverdbg.googlecode.com for more info.
JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
The m6800 Simulator is a teaching tool to introduce students to microprocessors.
It is based on a cut-down version of the M6800 chip, and a reduced instruction set. The simulator assembles and simulates execution of the users code on a GUI
A debugger similar to MS-DOS' "debug.com" (32-bit x86 only)
A binary-level debugger for Linux i386/32-bit similar to the MS-DOS debugger. No debugging information is necessary. Debugging begins at ld.so, the executable entry point or at main(). There is FPU support.
This tool provides the same interface as a SiteErrorLog but provides the ability to specify who should receive error emails, what error emails are sent, and extra information to put in the headers of the error emails to provide easier mail filtering.
ThinFlashDebug (TFD) is a simple and lightweight debug tool. It uses a LocalConnection to log messages from your Flash application to a standalone debug window. It uses only static functions and no includes are necessary.
Like the well-known tee program on UNIX systems, HttpTea is sitting between the client and the server of a HTTP connection. It allows you to modify the requests and responses before submission. HTTPS traffic can be decrypted an displayed as well.
Disassembler for Windows(95-XP), currently supports PE, NE, MZ, COM and "unknown" executable formats. Includes also OS independent console version (but requires x86). Output syntax similar to NASM .
Edyuk is a free, open source, fast and lightweight development environment which supports C++ and Qt 4 out of the box and can be extended through plugins. It works under all platforms supported by Qt 4 (Linux, Mac, Windows, BSD, ...).