Showing 9 open source projects for "platform games"

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  • 1
    FModel

    FModel

    Unreal Engine Archives Explorer

    FModel is a freeware application designed to explore Unreal Engine games archives, allowing users to delve into the assets and structures of games developed with Unreal Engine.
    Downloads: 122 This Week
    Last Update:
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  • 2
    MIDI Visualizer

    MIDI Visualizer

    A small MIDI visualizer tool, using OpenGL

    MIDIVisualizer is a cross-platform application that renders real-time visualizations of MIDI files using OpenGL. Inspired by the look of rhythm games and piano roll editors, it offers smooth animations and customizable themes to turn MIDI sequences into captivating graphical performances. It works as both a live visualizer and a tool to export visuals into video, making it ideal for musicians, VJs, and creators who want to produce visually engaging content synced to their compositions.
    Downloads: 90 This Week
    Last Update:
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  • 3
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 3 This Week
    Last Update:
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  • 5
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 0 This Week
    Last Update:
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
    Last Update:
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  • 7
    SuSim
    SuSim stands for Sukhoi Simulator. It is a multipatform flight simulator developed to implement the most simplistic but realistic flight dynamic simulations possible, targeted in the first place to mimic the behaviour of the Su-27 Flanker.
    Downloads: 2 This Week
    Last Update:
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  • 8
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 0 This Week
    Last Update:
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  • 9
    The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
    Downloads: 4 This Week
    Last Update:
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