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A Win32 Console App to Parse ESRI Shape Files - output is to a list of vertices ... The list is perfect for use in GDI or OpenGL displaylists and viewing.
DISCONTINUED SimSimSim offers help for writing simulation-like programs,
by taking care of mundane issues such as managing the display
window, 3D rendering (X, OpenGL, etc), simulation control (start/stop),
random number generation, settings, message l
This project consists of a set of C and C++ functions for plotting data using Qt. It allows graphs to be constructed from within a C/C++ program in a platform independent manner.
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What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
DXStereo is a module for the OpenDX visualization system allowing OpenDX to be employed in VR environments. DXStereo employs OpenGL and GLUT to display stereo visualizations of OpenDX networks.
ADrillForce project is now part (a component) of the larger project forssim. This project will close. ADrillForce is a reference implementation of haptic (force feedback) algorithms for virutal hard material collision handling and data modification.
Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
The project is a data engine to manage huge earth survey data such as digital elevation model and orthoimage, and provide a graphic interface to show the data.
Implementation of ray tracing algorithm. Takes into account all physical properties of bodies. Includes scene definition language - a special language developed to help build complex scenes applying theoretical set operations on quadrics.
forssim is a complete free and open source surgery simulation engine. Together with voxel-based and polygon based models, it will let you practice on procedures like wisdom tooth extraction, with or without haptic feedback.
### mesh reconstruction from point cloud # filters the input data eliminating noise # creates a quad shell - mesh with inside and thickness ### additional info: - GUI using Clan-Lib SDK