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SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
ProteinShader is a molecular visualization tool that can produce illustrative renderings of proteins that approximate what an artist might create using pen and ink. This free platform-independent program is written in Java and OpenGL Shading Language.
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Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.
The Parallel Compositing library enables developers to write scalable 3D graphics applications. The library does sort-last compositing, and works on both clusters and SMP machines. The API aims to be the MPI of parallel compositing.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
The Solar Model is real time modeling of solar system. It allows user to navigate in space, to control time counting (speed-up time flow) and estimate movement of space bodies, bind camera to space objects (for example, from Moon on Earth in real time).
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
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avoCADo is a 3D design and modeling program (CAD) which aims to be a collaborative tool with an intuitive user interface for both engineers and artists alike. avoCADo is open source under the GPL.
Schematic3d depicts analog circuits in three dimensional space. Third dimension for circuit element is added based on the voltage. It generates animation for transient simulation. (Values of voltages are taken from PSPICE software).
A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.
A basic ray tracer written in the Scala language. Features includes photon mapping and a frontend written in Groovy. Planed features are volumetric lighting and shadow photons.
The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3Drendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
LightTrace is a simple but versatile object-oriented raytracer that renders a scene and saves the image as a bitmap. The program is controlled by editing a text configuration file. A compiled Win32 executable is provided.
Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
V3D-Viewer is a Dicom and "Philips V3D 3DRA" Medical Volume Viewer based on .Net and the VTK library. With marching cubes, 3d planes and (3D texture) volume rendering, including histogram transparency and intensity curve selection tool.
The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.