Showing 69 open source projects for "rendering software"

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  • 1
    JChart2D

    JChart2D

    jchart2d is a real-time charting library written in java.

    JChart2D is a easy to use component for displaying two- dimensional traces in a coordinate system written in Java. It supports real-time (animated) charting, custom trace rendering, Multithreading, viewports, automatic scaling and labels. Former UI controls (right click context menu, file menu) have been ported to the subproject jchart2d-uimenu (https://sourceforge.net/projects/jchart2d-uimenu.jchart2d.p/) for the benefit of having no dependencies to 3rd party libraries.
    Downloads: 0 This Week
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  • 2
    OpenCMISS-Zinc

    OpenCMISS-Zinc

    A Library for Interactive Modelling and Visualisation

    The OpenCMISS-Zinc Library (opencmiss.org/zinc), or Zinc, is a software library for building interactive graphical modelling and visualisation applications. Models are represented in Zinc as mathematical fields defined over domains, including finite elements with support for high-order basis functions, complex parameter mappings and time variation, and image-based fields. Further fields can be defined by mathematical expressions and algorithms on existing fields, including image...
    Downloads: 3 This Week
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  • 3
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
    Downloads: 22 This Week
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  • 4
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
    Downloads: 0 This Week
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 6
    JEuclid is a complete MathML rendering solution, consisting of: a MathViewer application, command line converters from MathML to other formats, an ant task for autmated conversion, display components for AWT and Swing and a component for Apache Cocoon
    Downloads: 5 This Week
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  • 7
    VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
    Downloads: 0 This Week
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  • 8
    Vurtigo
    Vurtigo is a 4D (3D + time) real-time visualization software for guiding cardiovascular interventions. It is primarily intended for use with a magnetic resonance imaging (MRI) scanner, and also actively tracked catheters and navigational devices. The latest releases are not available on sourceforge; check out the vurtigo.ca link below for the most up-to-date version.
    Downloads: 0 This Week
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  • 9
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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  • 10
    Gander
    Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
    Downloads: 0 This Week
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  • 11
    Le Petit Poucet gps software
    Preparation of GPS routes and analysis of GPS logs in the context of outdoor sports (biking, skiing, trecking, gliding, geocaching, mountaineering). Our hope is to have a multi platform, multi GPS file and map format software.
    Downloads: 0 This Week
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  • 12
    Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.
    Downloads: 0 This Week
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  • 13
    The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
    Downloads: 0 This Week
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  • 14
    J3DVN is a framework which facilitates the creation of three dimensional data visualization using Java 3D. It works as a plug-in for Eclipse.
    Downloads: 0 This Week
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  • 15
    The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3D rendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
    Downloads: 0 This Week
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  • 16
    Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
    Downloads: 0 This Week
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  • 17
    Schematic3d depicts analog circuits in three dimensional space. Third dimension for circuit element is added based on the voltage. It generates animation for transient simulation. (Values of voltages are taken from PSPICE software).
    Downloads: 1 This Week
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  • 18
    Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
    Downloads: 1 This Week
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  • 19
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
    Downloads: 0 This Week
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  • 20
    3D cellular automata modelling software for large general purpose simulations. Uses custom scripts for rules and can distribute processing over several machines.
    Downloads: 0 This Week
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  • 21
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 22
    VTK.NET is a .NET wrapper for the Visualization Toolkit. With it, you can write Windows Forms applications in C#, managed C++, Visual Basic, or J#. It includes a Windows Forms Control for drag and drop design of forms.
    Downloads: 0 This Week
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  • 23
    The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
    Downloads: 0 This Week
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  • 24
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 25
    OpenGLEAN: A GLUT family member gone lean.
    Downloads: 0 This Week
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