Showing 61 open source projects for "pixel plus ui"

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  • 1
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 0 This Week
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 3
    Equalizer - Parallel Rendering
    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
    Downloads: 4 This Week
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  • 4
    Open Source Particle Image Velocimetry

    Open Source Particle Image Velocimetry

    Open Source Particle Image Velocimetry and PIV Analysis

    OpenPIV is an initiative of scientists to develop a software, algorithms and methods for the state-of-the-art experimental tool of Particle Image Velocimetry (PIV) which are free, open source, and easy to operate.
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  • 5
    All pairs n-body simulation of electromagnetic forces on charged particles, adapted from Nvidia SDK 3.2 sample. Uses Lorentz force from EM fields via the Biot-Savart law for moving charged particles (uses relative velocity). Relativistic.
    Downloads: 0 This Week
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  • 6
    Quantum Toolkit
    Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
    Downloads: 1 This Week
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  • 7
    A device handler for the PGPLOT Graphics Subroutine Library by T. J. Pearson that draws to a Qt widget and responds to Qt events. The package includes an installation script for inserting the driver into an existing PGPLOT distribution.
    Downloads: 0 This Week
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  • 8
    SubrScene is an open source visualization toolkit and application based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 9
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 10
    IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and cross-platform image processing library, that supports simple editing and drawing, multiple pixel formats (pointers and float). Designed for developers and researchers.
    Downloads: 1 This Week
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  • 11
    MathFrame++ allows scientific C++ applications to be easily coded and provides various services to these applications like drawing in 2D/3D, data entry dialogs, clipboard, printing - all this, while not having to deal with windows programming directly.
    Downloads: 0 This Week
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  • 12
    SYSTEM FOR DESIGNING AND SIMULATE CONCURRENT AND DISTRIBUTED PROGRAMS IN CLUSTER ARCHITECTURE Provides graphical interface for configuring relationships between cooperating, abstract processes and simulate it in real cluster environment, using MPI.
    Downloads: 0 This Week
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  • 13
    Berenice is 3D visualasion tool for electronic printed boards design. It can take design made in Eagle or any other pcb tool and visualise, rotate, zoom, move and pick in nearly real world view.
    Downloads: 0 This Week
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  • 14
    geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
    Downloads: 0 This Week
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  • 15
    Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
    Downloads: 0 This Week
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  • 16
    The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
    Downloads: 0 This Week
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  • 17
    CartoReso intends to facilitate enterprise computer network mapping.
    Downloads: 0 This Week
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  • 18
    CamlOSG is an OCaml bindings for OpenSceneGraph.
    Downloads: 0 This Week
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  • 19
    RasCtrl is an ActiveX control for visualizing proteins and motifs. It provides not only functions to visualize proteins but also functions to visualize and manipulate motifs, which have conserved spatial arrangements across a group of proteins.
    Downloads: 0 This Week
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  • 20
    An open source UI for the Millennium Institutes's Threshold 21 - North America (T21-NA) model written in C# using the Tao Framework.
    Downloads: 0 This Week
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  • 21
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
    Downloads: 0 This Week
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  • 22
    Periscope is a 3D plotting library written in C++ on top of VTK. It provides an abstract interface for creating 3D plots.
    Downloads: 0 This Week
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  • 23
    Dynagraph for Windows is a graph editor and front-end for the platform-independent Dynagraph graph layout engines. It consists of the Montage OLE Client-Server library, COM wrappers for Dynagraph, and graph editing components.
    Downloads: 0 This Week
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  • 24
    EasyBMP Cross-Platform Bitmap Library
    EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!
    Downloads: 28 This Week
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  • 25
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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