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Experimental implementation of high performance interactable views
This is an experimental implementation of a declarative API for handling fluid user interactions with views at 60 FPS in React Native. Here are some example use-cases for views that users can interact with. Swipeable card (a la Google Now) springing into place unless swiped away with enough force. Drawer snapping between closed and open with buttons appearing gradually as it's being dragged. Collapsible header that snaps to a smaller size as the content below is being scrolled. Chat heads (a...
µTide based, off-line tide predictor - includes times and heights for high and low tide in feet or metres for US, Brazil, Australia, New Zealand, S. Pacific and Japanese ports (see downloads for UK, Germany, Holland and Canada data).
...I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of pure C. EZAudio was designed to work transparently across all iOS and OSX devices. This means one universal API whether you're building for Mac or iOS. For instance, under the hood an EZAudioPlot knows that it will subclass a UIView for iOS or an NSView for OSX and the EZMicrophone knows to build on top of the RemoteIO AudioUnit for iOS, but defaults to the system defaults for input and output for OSX.