Showing 8 open source projects for "libgl1-mesa-dev"

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    JET.jl

    JET.jl

    An experimental code analyzer for Julia

    ...The Julia package manager should install a version of JET compatible with the Julia version you are running. If you want to use JET on unreleased version of Julia where compatibility with JET is yet unknown, clone this git repository and dev it, such that Julia compatibility is ignored.
    Downloads: 0 This Week
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    Semagrams.jl

    Semagrams.jl

    A graphical editor for graph-like structures

    ...In order to run the Petri net editor standalone, install Mill and npm, and then in one terminal in scala/ run mill --watch apps.petri.fullLinkJS and in another terminal in scala/ run npm run dev. The second command should print out a url that you can click on. You may have to run npm install before running npm run dev.
    Downloads: 2 This Week
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  • 3
    Hedgehog Lab

    Hedgehog Lab

    Run, compile and execute JavaScript for Scientific Computing

    Hedgehog Lab is an open-source scientific computation tool in the browser. Before the development, Pleases make sure you are already installed and enabled the yarn. Once cloned, switch to the dev branch and navigate to the folder by typing cd hedgehog-lab and then running the provided commands. On each run the program compiles and it takes time. Please wait until it shows "Compiled successfully!" and instructions about with which IP:PORT to connect.
    Downloads: 0 This Week
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  • 4
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    ...And also produce spin-offs like something similar, but written in C++, and featuring nice, textured OpenGL graphics, and even lower system requirements ; and even more... . Brought to You by Simon (alias ''the Nerd of Algorithms") If You thing You think You may become a sponsor for it's dev, let me know.
    Downloads: 1 This Week
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 6

    KMeansAniX

    Animation of kmeans clustering using X Window System

    ...Includes common initialization methods such as Forgy, Macqueen, random, and angular. Sample videos are available through the Files Tab above. The SVN repo is accessible thorugh the Code Tab above. Requires a C++ compiler, libplot-dev, and libncurses5-dev Mac alternative to libplot-dev: macports plotutils +x11
    Downloads: 0 This Week
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  • 7
    This project was inspired existing cheminformatics APIs such as the CDK, Marvin, and Frowns. The goal of the project is to produce a full featured cheminfo api for the .Net framework. Early stage dev will focus on data structures and classes for file io.
    Downloads: 0 This Week
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  • 8
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 1 This Week
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