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Automata Based Programming Tool for implementing logic for J2SE, J2EE and Sybmian applications. Consists of Java FSM Framework and Eclipse Plugin parts. Plugin implements UML model editor, visual debugger, validator, compiler and interpreter for Eclipse
The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
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PEACH provides C++ functions for programming experiments in visual psychophysics. PEACH contains an extensive collection of visual primitives as well as a set of experimental functions, which allow to code a complicated experiment in a few dozen lines.
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
The Code Core is a set of sample source codes for Mac OS X. This example includes Core Graphics, Core Image, Core Video, Core Audio, Core Data, QuickTime Kit, I/O Kit, etc.
Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
This is an opensource project for the calculation of the mathematical constant Pi. If you are a mathematician or programer please contribute ideas or code for this project. Non professionals are also welcome to contribute.
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A topological data structure to handle 2D simplicial meshes (using the Morse operators published by authors). This data structure is implemented using C++ and it is based on the classical Half-Edge. This code started in 2002 and it has been used in many
Plot 2D (plotting X vs Y) scatter plots directly to a compressed image file. Platform independent standalone package. Plot up to 12 series. ASCII options file. Console/Terminal and win32 GUI. Code is ANSI C with C++ encapsulation. Try it on the website.
UniCode C++ library, a replacement for libunicode. This library allows to use / create multiple code pages, convert to HTML, using the latest UniCode version as reference. Max flexibility and re-usability. Cross-platform applications published: xpfweb
METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
RITCode is an analysis tool for captured eye tracker video files. It allows the scientist to analyze eye movements and characteristics of the scene. It has been created by the Rochester Institute Of Technology Visual Perception Lab.
UPDATE: Chromium is no longer updated or maintained. The project is frozen.
Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
"cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.
The General Intensional Programming System (GIPSY) consists in three modular sub-systems: The General Intensional Programming Language Compiler (GIPC) ; the General Eduction Engine (GEE), and the Intensional Run-time Programming Environment (RIPE).
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
Matlab/Octave to Python conversion facility. The tool will take existing scripts
and convert them to Python. Also includes Python bindings to Octave and
a small runtime support library. Built on top of Numeric Python extensions.
physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
SimGear is a set of open-source libraries designed to be used as
building blocks for quickly assembling 3d simulations, games, and
visualization applications.
SimGear is a relatively new project, and while quite a bit of code has
been written as par