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multiDAC is intended to become a user-friendly tool for image- and videoprocessing in the field of deformation/movement analysis. It is written in C# with some C routines using CPU/GPU parallelization (e.g. CUDA) and features a plugin manager.
This project was inspired existing cheminformatics APIs such as the CDK, Marvin, and Frowns. The goal of the project is to produce a full featured cheminfo api for the .Net framework. Early stage dev will focus on data structures and classes for file io.
MTF Calculator calculates the Modulation Transfer Function (MTF) of an edge image stored in DICOM format and allows the contents to be copied to the clipboard or saved to a Comma-Separated Values (CSV) file.
This small, sharp tool generates SVG charts and graphs for use in other processes. This could easily be used to generate dynamic charts for web sites, statistical displays or other data visualization in a fully-scalable way.
scada-tgz is a open-source .NET based framework for creating SCADA applications. It includes communication servers for various hardware in form of WebServices and SCADA-specific controls for Windows.Forms, GTK# and ASP.NET applications.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
... visualizes EBNF (Extended Backus Naur Form). Therefore an .ebnf File is required, which contains rules written in EBNF. The program parses the rules, visualizes them as syntax diagrams and is able to generate .gif and .emf files for further use.
A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
The Stage Lighting Synth lets you create stage lighting shows with real-life lighting fixtures controlled via DMX. It is a visual graph editor for creating and controlling stage lighting shows in realtime, and is incredibly easy to extend.
It's a program for calculating and visualizing evolutionary processes of cells in multidimensional spaces. Many cellular properties are involved (vitality, lifespan, ethnicity, growth medium), affected by mutation and accidental influences.
Implementation of a bidirectional bridge between Sun SPOTs and virtual Spaughts in SecondLife using XML-RPC between Java (spot-side) and C# (libsecondlife on SL-side).