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A basic ray tracer written in the Scala language. Features includes photon mapping and a frontend written in Groovy. Planed features are volumetric lighting and shadow photons.
Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
Free web3D interactive, extensible, full-scale earth map created and annotated by the public. Like a 3D google + world wiki. Includes integration with enterprise web services. OGC 3D services and 3D chat (vrspace) planned. X3D & VRML standards based.
@rbre uses X3D to let people create, visualize, browse and share genealogical data, by using 2D individual icons assembled in 3D family trees. @rbre will include P2P functions for sharing.
Plantra-Trajectory Planning is a software to rebuild surfaces from cloud points, featuring shaded 3D visualization and path planning for robotics paths. It uses Voronoi diagram, Cyrus-Beck clipping, Delaunay triangulation and B-Splines.
A user-friendly open-source toolkit written in Java that lets you visualize and analyze the behaviour of users in the ActiveWorlds family of 3D virtual worlds by mapping them over 2D space.
jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
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A program aimed to allow users to record the results of a 3D survey of a site; to verify the measurements are internally consistant and provide a visual representation of the site.
Vizz3D is a 3D program visualization system. It promotes system structure and quality information to a user in a comprehesible way and leverages the understanding of that system. Vizz3D uses OpenGL (jogl) for 2D and 3D visualizations.
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
Hyperview3d allows the visualization of hyperbolic geometry models. Specifically the Klein , Poincare , Weierstrass and Gans model. It allows switching between one model to the other and user defined texture mapping onto the 3D model.
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
"cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java3D
Highly functional, multiplatform 3DS File format loader
Supports:
Heirarchical animation
Cameras
Point Lights
Directional Lights
Textures
Smooth Groups
and other features
The NEtwork Visualisation Environment is a framework for 3D-visualisation of and interaction with networks, especially communication networks as the internet in both real time and as a simulation tool. Based on JMX/Java3D.
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3Dgame engine.
Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.
A Java software for 3D visualization of graphs/networks. It implements many graph layout algorithms (such as force-directed methods), graph generators (such as scale-free networks) and graph modifiers. Most functions can be accessed through its GUI.