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Vizz is a open source library in C/C++ which makes distributed visualization using VTK a piece of cake. Vizz is a library developed over VTK for simple, uncomplicated VTK development in distributed (client/sever) environments.
A software assistant for manual stereo photo metrology, allowing the generation of 3D digital data (x,y,z) of objects of interest in stereo photos. 3D data can be used in CAD or other applications.
This add-on introduces journaled mirroring of zones to Tecplot. Mirroring is already a feature of Tecplot proper, but it is not a journaled operation (thus occasionally triggering the data file to be re-written).
This add-on for Tecplot 360 and Tecplot Focus adds key frame animation capability, including the ability to simultaneously animate time and streamtraces. Note that an improved version of this add-on is now included in the Tecplot distribution.
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Project is intended to plot 2D colour maps using 3D data, set of X, Y, Z numbers in 3 columns of data file. The data are assumed scattered, experimental points. The Z coordinate coded as colour.
geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
Analyze 7.5 (img/hdr) files are used by many medical imaging packages for data export. This small script converts these Analyze 7.5 image files to comma delimited text files, which are suitable for down stream applications.
Yapso (Yet Another Plotting System for Octave) is a plotting module for GNU Octave and an alternative to gnuplot. It is intended to be compatible with Matlab plotting commands.
This is an opensource project for the calculation of the mathematical constant Pi. If you are a mathematician or programer please contribute ideas or code for this project. Non professionals are also welcome to contribute.
Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
A multithread tool to assist pre-surgical evaluation of intractable epilepsy patients. The tool implements a volumetric visualization technique and an interactive manipulation interface.
growler is a C++-based distributed object and event architecture.
Its primary application has been in support of interactive, distributed visualization, "concurrent visualization", and computational steering.
HalfEdgeLib is a simple to use implementation of this popular data structure, which enables quick and easy adjacency queries, topologic verifiability and iterator-based traversals. Some geometric and topological manipulation algorithms are now available,
A Folding@Home integrated monitoring environment, designed for Linux, *nix systems and Windows, which is intended to be easy-to-use and provide a flexible, customiseable and "user-friendly" environment for reviewing the status of active F@H clients.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
This software can simulate heat transfer in solid heterogenous materia using cellular automata. There are two different simulation methods and several test model implemented at the moment. It is also possible to define boundary conditions.
The Model Interaction Environment for Neuroscience provides tools for development, searching, editing, execution, and visualization of biophysical models, abstract mathematical models, and experimental protocols used in neuroscience research.
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization