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A topological data structure to handle 2D, surfaces and 3D simplicial meshes. This data structure is implemented in C++ using templates. It is based on Corner-Table and CGAL data structure.
Plot 2D (plotting X vs Y) scatter plots directly to a compressed image file. Platform independent standalone package. Plot up to 12 series. ASCII options file. Console/Terminal and win32 GUI. Code is ANSI C with C++ encapsulation. Try it on the website.
Octave GTK+ is a Octave binding for GTK+, to help develop GUI programs
from Octave, with GTK+. It aims to aid fast creation of scientific programs
that need GUI's as well as number crunching power. We will also simulatneously
work on a GUI for Octave
Shadows will be a mmo with a very unique spell and crafting system. The IrrLicht graphics engine (http://irrlicht.sourceforge.net) shall be utilized to serve as a cross platform engine. I'm oping to create the feel of a graphical mud more than an mmo.
Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
OpenManip is a library which provides manipulators and editors for 3d visualization based on scenegraphs. The library is inspired by the manipulators of OpenInventor and stays to the usage paradigme introduced with OpenInventor's manipulators.
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A small utility for visualizing graphics of the wide math function list.
Based on Glade/GTK+ toolkit so integrates into GNOME flawlessly.
Uses mathGl library for drawing purposes, see http://mathgl.sourceforge.net/
LightTrace is a simple but versatile object-oriented raytracer that renders a scene and saves the image as a bitmap. The program is controlled by editing a text configuration file. A compiled Win32 executable is provided.
Nodemon is a visualization tool for monitoring system resource utilization. It was developed for monitoring the Columbia supercomputer, a 10,240-processor Linux system at NASA Ames Research Center. It can monitor resources on any Linux system or cluster
The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
We moved to
https://github.com/sueswe/pzgtools
Perl-Programs to extract information (and visualize them with gnuplot) from data-files from the PZG Particle Sampler from "rr-elektronik" (see http://www.rr-elektronik.de). Linux/KDE-version, GUI written in QT or Gambas. Win32-ver: pzg-tools.npage.de
EcoMod is an OpenGL application for 3D modelling, simulation and visualization of ecosystems. Trees are modelled and used within simulation to render the emerging natural phenomena of spontaneous afforestation process. Multidisciplinary.
Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
Dark Beginnings is a MUD server made in C++ using Qt4.3 and MySQL, it is aiming at having a higher number of stock deployment options by use of scripted modules. Anyone is free to join and help out.
Volcast is a small, flexible and fast volume raycaster. Raycasting is done entirely on the GPU (nv6800+).
The featureset includes: pre-integration, real-time editing of transfer-function and support for 8/16Bit volumes.
3D cellular automata modelling software for large general purpose simulations. Uses custom scripts for rules and can distribute processing over several machines.
FRIDA (flexible rapid interactive data analysis) is a generic program for manipulating, fitting, and plotting x,z,y data. It is primarily aimed at spectral analysis, especially in neutron scattering. Note: project has moved away from sf.net.
GLNebula is a program designed for the real-time visualization of planetary nebulae models produced by photoionization codes. It uses camera-oriented quads and point sprites to achieve real-time speeds, also provides free camera movements.