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APTo is a free and open-source tool to view, explore and analyse 3D Atom Probe data. You can start by simply opening a *.pos file with the corresponding *.rng file.
iMEDgine is a software that allows visualization and manipulation of medical 3D image data. The software itself provides the GUI, basic manipulation functionality and interfaces to algorithms as implemented in ITK.
ProteinShader is a molecular visualization tool that can produce illustrative renderings of proteins that approximate what an artist might create using pen and ink. This free platform-independent program is written in Java and OpenGL Shading Language.
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glomp is an open source multipipe OpenGL library. Its intent is to automatically distribute 3D graphics computations over multiple graphics card on the same machine.
Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.
The Parallel Compositing library enables developers to write scalable 3D graphics applications. The library does sort-last compositing, and works on both clusters and SMP machines. The API aims to be the MPI of parallel compositing.
This library uses OpenCV to perform head tracking and feature tracking to let you have 3d control over your developed 3d world with the aid of your head and a webcam. Uses Irrlicht as its rapid development 3d engine. Developed by www.nighsoft.com
The ATLAS Multimedia Educational Lab for Interactive Analysis (AMELIA) is an educational tool for High-Energy physics featuring the ATLAS detector at CERN. Using the Irrlicht engine AMELIA integrates event analysis and contextual media in a 3D interface.
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NAVIO is a program that allows the user to do a virtual navigation of three dimensional models. It includes four interactive navigation modes: FLY, DRIVE, TRACKBALL & PATH. Plus, it includes a very nifty graphical front-end.
A software assistant for manual stereo photo metrology, allowing the generation of 3D digital data (x,y,z) of objects of interest in stereo photos. 3D data can be used in CAD or other applications.
geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
MZ-Analyzer is a tool for visualization and analysing of multiple mass spectrometry data in 2D and 3D mode, including the function of quantitating the LC-peak of the specified identified peptides.
Project is intended to plot 2D colour maps using 3D data, set of X, Y, Z numbers in 3 columns of data file. The data are assumed scattered, experimental points. The Z coordinate coded as colour.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
GraXML is a Geometric Modeller for handling High Energy Physics experiments' Detector Description and Event data. It containes full 3D visualisation of the managed elements. It uses Java3D to create, render and manipulate SceneGraph.
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
MIARN(Modules for Intelligent Autonomous Robot Navigation) is a project of robotics perception and interaction. We provide a gui for controlling and visualizing playerstage.sf.net sensors and opencv algorithms
avoCADo is a 3D design and modeling program (CAD) which aims to be a collaborative tool with an intuitive user interface for both engineers and artists alike. avoCADo is open source under the GPL.
A topological data structure to handle 2D, surfaces and 3D simplicial meshes. This data structure is implemented in C++ using templates. It is based on Corner-Table and CGAL data structure.