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GLScene Engine for Delphi & C++Builder VCL Windows 32/64
GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
NOTE: As of r816, Nucleus source code is licensed under GPLv3. (8th Oct 2017)
Nu|cleus [ˈnjuːklɪəs] - The central and most important part of an object, movement, or group, forming the basis for its activity and growth.
This is yet another long-term project (YALP?). The aim is to write a portable GUI/OS for Atari ST, Amiga and DOS. The code must be small, fast and support modern GUI features. ie: Embedded component controls.
The code current compiles with Highspeed Pascal (Atari ST)...
D_2D and D_3D are plotting programs with unique features, useful for data visualization and analysis. Input data should be provided as ASCII files formatted as x,y pairs or x,y,z triplets. Graphic output can be in DXF vector format, or raster image.