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GUIH (Graphics User Interface in Header files) is a simple, light-weight,
and cross-platform visualization library for images and 2D/3D OpenGL graphics,
implemented entirely in C++ header files.
multiDAC is intended to become a user-friendly tool for image- and videoprocessing in the field of deformation/movement analysis. It is written in C# with some C routines using CPU/GPU parallelization (e.g. CUDA) and features a plugin manager.
LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
GeoGlyph is an application that can be used to create contours from stereo pair images or anaglyph images. The software can export points to a number of different formats. GeoGlyph strives to be as easy to use.
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WebBabel is a python web application using OpenBabel to convert files
from one format to another.
It runs under Windows, Mac or Linux on your desktop, workstation or laptop.
It uses the Jmol (or Marvin) viewer to show the structures being converted.
equal III is an equation visualization tool. It's possible to graph f(x,y) = 0. So it is able to graph systems of equations and inequations, and do graphic change analysis.
SYSTEM FOR DESIGNING AND SIMULATE CONCURRENT AND DISTRIBUTED PROGRAMS IN CLUSTER ARCHITECTURE Provides graphical interface for configuring relationships between cooperating, abstract processes and simulate it in real cluster environment, using MPI.
This project is the development of a Selection Tool primarely used in ImageJ and possibly in GIMP. It is based in LiveWire and SNAKES methods and will firstly be used in IVUS (intravascular ultra sound) images.
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iMEDgine is a software that allows visualization and manipulation of medical 3D image data. The software itself provides the GUI, basic manipulation functionality and interfaces to algorithms as implemented in ITK.
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
The Parallel Compositing library enables developers to write scalable 3D graphics applications. The library does sort-last compositing, and works on both clusters and SMP machines. The API aims to be the MPI of parallel compositing.
The ATLAS Multimedia Educational Lab for Interactive Analysis (AMELIA) is an educational tool for High-Energy physics featuring the ATLAS detector at CERN. Using the Irrlicht engine AMELIA integrates event analysis and contextual media in a 3D interface.
GrALoG is a tool for editing and visualising graph-like-structures and the results of algorithms running on them. Through it's plugins GrALoG is hugely extendable, i.e. plugin-developers can define their own graph-like structures and algorithms.
wxMorlet implements the new algorithm (see "Documentation") for the computation of the continuous wavelet transform with the Morlet wavelet. wxMorlet calculates it as a numerical solution of the proper PDE and represents the results in a graphical form
A graphical interface for solving exterior ballistics problems, based on the excellent GNU exterior ballistics library. This software generates valid 3-DOF solutions to small arms trajectories, including wind and atmospheric corrections.
Vizz is a open source library in C/C++ which makes distributed visualization using VTK a piece of cake. Vizz is a library developed over VTK for simple, uncomplicated VTK development in distributed (client/sever) environments.
This is an opensource project for the calculation of the mathematical constant Pi. If you are a mathematician or programer please contribute ideas or code for this project. Non professionals are also welcome to contribute.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
This software can simulate heat transfer in solid heterogenous materia using cellular automata. There are two different simulation methods and several test model implemented at the moment. It is also possible to define boundary conditions.
UDA stands for Universal Descriptive Algebra. It consists of a Java package handling universal algebras and relational structures as description systems.