physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
Eidola is a representation-independent programming language. This project supports the language core, including the semantics and the reference implementation of a kernel. See http://eidola.org/ for for information.
GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
SimGear is a set of open-source libraries designed to be used as
building blocks for quickly assembling 3d simulations, games, and
visualization applications.
SimGear is a relatively new project, and while quite a bit of code has
been written as par
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NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
** IMPORTANT NOTICE ** 10 Feb 2006 Code is being moved to the SMI subversion repository (http://smi-protege.stanford.edu/svn/owl/trunk/) Project will continue to be open source. ProtegeOWL info at: http://protege.stanford.edu/overview/protege-owl.html