Showing 12 open source projects for "graphical search engine"

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  • 1
    OSHMI - Open Substation HMI

    OSHMI - Open Substation HMI

    SCADA HMI for substations, IoT and automation applications

    Now with IEC61850 support! This project combines existing open source projects and tools to create a very capable, mobile and cloud-friendly HMI system that can rival proprietary software. This approach makes it possible to join forces of each project (Chromium, SVG/HTML5, PHP, Lua, SQLite, Inkscape, Lib61850, OpenDNP3, Nginx, Vega, PostgreSQL, Grafana,…) to achieve a great set of open, evergreen, modular and customizable tools for building great HMIs for automation projects. This is not...
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    Downloads: 11 This Week
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  • 2
    Yggdrasill

    Yggdrasill

    3D Evolutionary Tree Visualization

    Yggdrasill is a 3D phylogenetic tree visualization software based on the Unity 5 engine. Intended for educational and scientific purposes this demonstration release allows to display and explore evolutionary relationships between different terrestrial vertebrate species. Currently available features include procedural tree generation of evolutionary data provided by the Tree of Life (ToL) Web Project (http://tolweb.org/tree/), full three dimensional camera controls as well as a web search, an extinct species overlay and more. ...
    Downloads: 0 This Week
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  • 3
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 3 This Week
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  • 4
    KineticaRT .Net Components

    KineticaRT .Net Components

    KineticaRT .Net Components - for fast control & monitoring systems

    KineticaRT .Net Components are a unique collection of software components for building high speed systems for control, monitoring, test and data acquisition. KineticaRT .Net Components have a proven track record for reliability and speed of implementation in automotive and aerospace markets. KineticaRT .Net Components are used in applications as diverse as greenhouse automation, financial data displays, retail security, F1 wind tunnels and engine test cells. KineticaRT .Net...
    Downloads: 0 This Week
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  • 5
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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  • 6
    X/Y Measurement Suite for .Net
    For starters a DirectX (Direct3D-Panel) A suite to display simple x/y/measurements, which has to be fast, because those analogue position encoders never "rest" at the same position and we want to see our table-position in realtime (mswin-realtime)
    Downloads: 0 This Week
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  • 7
    A toolkit for crawling information from web pages by combining different kinds of "actions". Actions are simple operations such as navigation to a specified url or extraction of text from the html. Also available is a graphic user interface.
    Downloads: 0 This Week
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  • 8
    The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3D rendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
    Downloads: 0 This Week
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  • 9
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 0 This Week
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  • 10
    An attempt to create highly customizable and extensible 3D engine intended to use in educational and research environment.
    Downloads: 0 This Week
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  • 11
    Coding convenient Aero & Astro functions into one easy to use package. From rocket engine design, to flight and space dynamics.
    Downloads: 0 This Week
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  • 12
    The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
    Downloads: 0 This Week
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