Showing 8 open source projects for "system volume increaser"

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  • 1
    flNeuronTool

    flNeuronTool

    A Fast Light Neuron Tracing and Editor Tool

    The flNeuronTool allows users to reconstruct and proofread neuronal morphologies in light microscopy images. The system incorporates automatic tracing and manual editing of neuron reconstruction into a cooperative 3D interactive visualization-assisted environment, which is a powerful tool for analysis of complex neuronal images.
    Downloads: 0 This Week
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  • 2
    Quantum Toolkit
    Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
    Downloads: 4 This Week
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  • 3
    AnimaBob is an interactive volume rendering tool for generating movies using OpenGL, from a set of dynamic volume data.
    Downloads: 0 This Week
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  • 4
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 5
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 9 This Week
    Last Update:
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  • 6
    Panthera is a C++ framework for interactive visualization, manipulation, and editing of volume data. Applications developed on top of Panthera can utilize both desktop and immersive user interface devices, such as position trackers and haptic displays.
    Downloads: 0 This Week
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  • 7
    The Volume Browser is a graphical tool to navigate 3D Voxel Data. Additional features are: - Segmentation - Color Coding - 3D and 2D Browsing
    Downloads: 0 This Week
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  • 8
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 1 This Week
    Last Update:
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