Showing 9 open source projects for "particles"

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  • 1
    ...This project is part of the VisIt plugin reader. The Snorky3D sofware is presented in the following conference communication: Visualisation of CFD computations: millions of particles in real time with Snorky3D Visu 2012, september 2012, Paris, France http://visu2012.imag.fr/articles/mathieu.pdf
    Downloads: 0 This Week
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  • 2

    particlevis

    A particle simulation visualization program

    ...It contains a set of features that enables powerful and useful visualizations of particle simulations to be quickly generated. Support is provided for visualization of hundreds of thousands of particles on commodity workstations, using OpenGL. Functionality includes data exploration, debugging of simulation output, and generation of presentation-quality imagery. The ability to visualize vector flow information in a variety of forms, such as arrow-lines, inscribed glyphs, and motion blurred particles, is particularly useful in the study of granular flows. ...
    Downloads: 1 This Week
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  • 3
    Animp is an OpenGL program to display movies of particles in motion where the movies are produced by adding calls to animp library routines to simulation code written in either C++ or Fortran. Animp can also display molecules read from PDB files.
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  • 4
    Simon is a C++ library for physically plausible dynamics simulations. Its features include collision resolution with resting contact, friction, articulated joints and spring connections for rigid bodies and particles.
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  • 5
    All pairs n-body simulation of electromagnetic forces on charged particles, adapted from Nvidia SDK 3.2 sample. Uses Lorentz force from EM fields via the Biot-Savart law for moving charged particles (uses relative velocity). Relativistic.
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  • 6
    Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
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  • 7
    GParticles is a tool to simulate the growth behaviour of two- and three-dimensional nano particles based on a simple grid model, with adjustable (time-dependent) concentrations of the particle's different components.
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  • 8
    Simulate spraying up to 60.000 particles in realtime.
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  • 9
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
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