Showing 8 open source projects for "go"

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  • 1
    Neuroglancer

    Neuroglancer

    WebGL-based viewer for volumetric data

    Neuroglancer is a WebGL-based visualization tool designed for exploring large-scale volumetric and neuroimaging datasets directly in the browser. It allows users to interactively view arbitrary 2D and 3D cross-sections of volumetric data alongside 3D meshes and skeleton models, enabling precise examination of neural structures and biological imaging results. Its multi-pane interface synchronizes multiple orthogonal views with a central 3D viewport, making it ideal for analyzing complex brain...
    Downloads: 3 This Week
    Last Update:
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  • 2
    VectreViewer: A vector-based file viewer

    VectreViewer: A vector-based file viewer

    A Windows-based viewer currently supporting CDR & 2D DXF files

    This is a Windows-based wireframe viewer currently designed for CDR & 2D R12 DXF files. The DXF renderer supports arcs, circles, lines and polylines. Support for SVG files is coming shortly. Go here to check for updates: https://www.vvwr.net
    Downloads: 3 This Week
    Last Update:
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  • 3
    Antiprism - Polyhedron Modelling
    TO DOWNLOAD ANTIPRISM GO TO: http://www.antiprism.com/download Antiprism is a set of programs for generating, manipulating, transforming and visualising polyhedra.
    Downloads: 0 This Week
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. ...
    Downloads: 10 This Week
    Last Update:
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  • 5
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more...
    Downloads: 0 This Week
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  • 6
    PetaVision

    PetaVision

    Accelerated Open-Source Neuromorphic Computing

    ///////// NOTICE We have migrated to GitHub: https://petavision.github.io To clone an updated repository of the PetaVision codebase, please go to our page on GitHub. ///////// PetaVision is an open source, object oriented neural simulation toolbox optimized for high-performance multi-core, multi-node computer architectures. PetaVision is intended for computational neuroscientists who seek to apply neuromorphic models to hard signal processing problems; both to improve on the performance of existing algorithms and/or to gain insight into the computational mechanisms underlying biological neural processing. ...
    Downloads: 0 This Week
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  • 7
    EpiFire GUI is a graphical user interface for simulating epidemics on contact networks (C++/Qt, available under GPLv3). For source code and the EpiFire C++ API (for programmers, also GPLv3), go to http://github.com/tjhladish/EpiFire/wiki
    Downloads: 0 This Week
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  • 8
    (Note: Code has moved to Simthetic project; go to http://sf.net/projects/simthetic now.) This program is a GUI for the communication system simulation library simthetic, developed by Institute of Telecommunication TU Hamburg-Harburg.
    Downloads: 1 This Week
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