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Script language independent library for calling functions out of script files
with other PLs like C/C++.
This should be possible, using only some few functions as interface.
This is a SQL interface for scilab. It will enable users of scilab to do queries to a sql database and get the results in a normal scilab array.
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<a href="http://www-rocq.inria.fr/scilab/"'>Scilab homepage</a>
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NATSpectrum is a skinnable Spectrum Analyzer, Guitar Tuner, and Quick Volume Control. NS visualization mimics WinAMP 2.x style. NS is written in pure Win32 C++ and uses DirectDraw and DirectSound. (FFT, Frequency, Mixer, Microphone, DirectX, PNG, Record)
Will be a C++ library for writing extensions for CAD applications, e.g., CADKey and AutoCAD. Could also be used as the native API for an opensource CAD program. Extensions written for any supported platform should be easily ported to another.
Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
An asynchronous data visualization system for client/server operation. Data that is produced on some host in batch mode is viewed on a workstation or PC interactively, but is not squeezed through the narrow link between them in its bloated entirety.
CAVOR is an engine for building apps that involve both graphic and text/numeric data. Primarily GIS is the initial focus, but consider also CAD, CASE, project management (eg PERT charts), and others. Built-in scripting, C API, also supports Tcl and Java.
DISCONTINUED SimSimSim offers help for writing simulation-like programs,
by taking care of mundane issues such as managing the display
window, 3D rendering (X, OpenGL, etc), simulation control (start/stop),
random number generation, settings, message l
ADrillForce project is now part (a component) of the larger project forssim. This project will close. ADrillForce is a reference implementation of haptic (force feedback) algorithms for virutal hard material collision handling and data modification.
What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
Diagram Lite is a GUI front end that let User draw their diagram/flow chart easily.
It's usable for Computer Science domain, for draw software architecture diagram, logic flow char, etc. It can convert the diagram to both pixel and vector figure.
voluminium is a library for efficiently visualising "image functions" (ie any function which returns a color given a 2D position) by adaptive sampling, reconstruction and continuous refinement.
Cellicone is a project to develop an artificial life organism with the necessary components to make it comparable to biological life as we know it. This includes components ranging from proteins to cells to organs to limbs, and many steps between.