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Panthera is a C++ framework for interactive visualization, manipulation, and editing of volume data. Applications developed on top of Panthera can utilize both desktop and immersive user interface devices, such as position trackers and haptic displays.
A plot package using OpenGL and meant to be used in Octave and Overflow. It does not aim to be a standalone interactive plot package, but to be used from other applications.
AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
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CutIt is the CAD application for showing section cut of 3D Model. You can easily cut it(cutting 3D model) by choosing one of the three models, designed by famous architects and designers. CutIt will reveal the inside space before your eyes.
gorbital is a atomic orbital viewer written using gtkmm (gtk--). gorbital displays a 3d interactive view of a electron orbitals. It is meant to be an open source viewer much like Orbital Viewer by David Manthey (http://www.orbitals.com/orb/).
AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
Field Model (FM) is a C++ library with classes representing
fields and the meshes that fields are based on. FM is a component
enabling the interchange of data that come in a variety of
mesh and field types.
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Ulysses is a next-generation software for the calculation and visualization of electric and magnetic fields as emitted by electric objects like transformer stations, high voltage transmission lines and sub-terrain cables.
i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...
In kRSVP, text is displayed word by word in the center of the textarea at an adjustable speed. This technique partially solves some problems that slow you down in normal reading and might result in a much higher reading speed and comprehension.
qmatplot is a gnuplot-like tool for plotting data sets in either two or three dimensions. It can plot many types of 2d plots, including pixmaps and contours, and 3d surfaces. It offers a full WYSIWYG mode with multiple objects on a single page. See the sc
GUI based application dedicated to researchers of time series data
in various areas. Features: realtime modification and visualization
of data records, redlining, independent scaling in x/y.
SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
Designed for non-expert scientists considering to use VR, Aura presents an easy-to-understand C++ API that extends basic available low-level graphics facilities like OpenGL or Direct3D with scene graph management paradigms and a VR programming framework.
Pdbview is a viewer aplication for Protein Database Files(PDB).
Features are:
- Trolltech QT
- OpenGL graphics
- Support for stereo viewing
- Misc. measurement tools
Qwav is a waveform extension to the Qt GUI application framework from Trolltech AS of Norway. It's a C++ library that provides a mono and stereo waveform widget and more.
The Chassis library is a fast class-based library designed to ease the pain of multiplatform application development, with a strong emphasis on openGL games.
MAED is a simple but powerfull math program with educational character.
It has a Lisp like programming language, a nice GUI. It can work in client-server mode.
A main goal is to make a program which can solve math problems using both numerical and symb
A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms.
Scenes which are in 3DS-format can be imported.
Other modifications include gameprogramming-algorithms.