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MBDyn_sim_suite is a collection of free pre&post-processing tools and simulation models for the open-source multi-body analysis software MBDyn forming a general purpose simulation environment for structural dynamics with an emphasis on wind turbines.
SYSTEM FOR DESIGNING AND SIMULATE CONCURRENT AND DISTRIBUTED PROGRAMS IN CLUSTER ARCHITECTURE Provides graphical interface for configuring relationships between cooperating, abstract processes and simulate it in real cluster environment, using MPI.
NetIcon is a utility that sits in the Windows task bar and shows your network throughput. Requires WinPcap. NetIcon was modeled after Process Explorer, which only shows the CPU and IO load. Additionally it shows a hilbert curve "netblob" diagram.
Musical Notation System
Using a GUI with a built in text editor, one can create a score with the appropriate notations. All musical notations are then transformed into a graphical representation and can be exported into various formats (pdf, ps, eps).
StrawberryFields is a complete nanoscale electromagnetic modelling and data visualization suite. It comprises a vtk based GUI for modelling and data visualization and an extensible object oriented (Multi Processor compatible) back end processor.
GParticles is a tool to simulate the growth behaviour of two- and three-dimensional nano particles based on a simple grid model, with adjustable (time-dependent) concentrations of the particle's different components.
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
The Parallel Compositing library enables developers to write scalable 3D graphics applications. The library does sort-last compositing, and works on both clusters and SMP machines. The API aims to be the MPI of parallel compositing.
The SESAME (Simulation of Embedded System Architectures for Multilevel Exploration) software system is an embedded system co-simulation environment and research tool which implements the ideas of the SESAME project at the University of Amsterdam.
This program calcules a any Earthing Eletrical System: the voltage, grounding resistence and step voltage. (Programa que calcula num sistema de aterramento: a tensao em qualquer ponto do solo, a resistencia do aterramento e a tensao de passo)
Yapso (Yet Another Plotting System for Octave) is a plotting module for GNU Octave and an alternative to gnuplot. It is intended to be compatible with Matlab plotting commands.
This is an opensource project for the calculation of the mathematical constant Pi. If you are a mathematician or programer please contribute ideas or code for this project. Non professionals are also welcome to contribute.
The Solar Model is real time modeling of solar system. It allows user to navigate in space, to control time counting (speed-up time flow) and estimate movement of space bodies, bind camera to space objects (for example, from Moon on Earth in real time).
growler is a C++-based distributed object and event architecture.
Its primary application has been in support of interactive, distributed visualization, "concurrent visualization", and computational steering.
Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
A Folding@Home integrated monitoring environment, designed for Linux, *nix systems and Windows, which is intended to be easy-to-use and provide a flexible, customiseable and "user-friendly" environment for reviewing the status of active F@H clients.
VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
Octave GTK+ is a Octave binding for GTK+, to help develop GUI programs
from Octave, with GTK+. It aims to aid fast creation of scientific programs
that need GUI's as well as number crunching power. We will also simulatneously
work on a GUI for Octave
Shadows will be a mmo with a very unique spell and crafting system. The IrrLicht graphics engine (http://irrlicht.sourceforge.net) shall be utilized to serve as a cross platform engine. I'm oping to create the feel of a graphical mud more than an mmo.