Showing 65 open source projects for "games linux"

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  • 1
    This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
    Downloads: 0 This Week
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  • 2
    Personal toy project to create an interactive image of a meadow. I don\'t know if this will turn out to be ultra-realistic, impressionistic or even alter-reality. I see this as a cross between digital gardening, sculpture, and just plain art.
    Downloads: 0 This Week
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  • 3
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
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  • 4
    A simulation of balls bouncing in a room in n >= 2 dimensions for educational purpose or usable as screensaver. Runs under UNIX/Linux, needs the Qt GUI Library and OpenGL.
    Downloads: 0 This Week
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  • 5
    The Chassis library is a fast class-based library designed to ease the pain of multiplatform application development, with a strong emphasis on openGL games.
    Downloads: 0 This Week
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  • 6
    A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms. Scenes which are in 3DS-format can be imported. Other modifications include gameprogramming-algorithms.
    Downloads: 0 This Week
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  • 7
    Simulate spraying up to 60.000 particles in realtime.
    Downloads: 0 This Week
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  • 8
    Animaniac is an animation system. Flexible like STL, templates everywhere. Animaniac provides physics and keyframe animation methods.
    Downloads: 0 This Week
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  • 9
    physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
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  • 10
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
    Downloads: 0 This Week
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  • 11
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
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  • 12
    SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
    Downloads: 0 This Week
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  • 13
    Digital Psionics develops a variety of scientific and entertainment software.
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  • 14
    DISCONTINUED SimSimSim offers help for writing simulation-like programs, by taking care of mundane issues such as managing the display window, 3D rendering (X, OpenGL, etc), simulation control (start/stop), random number generation, settings, message l
    Downloads: 0 This Week
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  • 15
    forssim is a complete free and open source surgery simulation engine. Together with voxel-based and polygon based models, it will let you practice on procedures like wisdom tooth extraction, with or without haptic feedback.
    Downloads: 0 This Week
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