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The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
XEIS is a graphical simulation of elastic interaction between surface defects in thin layers. It allows changing parameters in realtime while watching the simulation.
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Script language independent library for calling functions out of script files
with other PLs like C/C++.
This should be possible, using only some few functions as interface.
This is a SQL interface for scilab. It will enable users of scilab to do queries to a sql database and get the results in a normal scilab array.
<p>
<a href="http://www-rocq.inria.fr/scilab/"'>Scilab homepage</a>
Trafix is an animated, open source road traffic simulator which simulates cars,
trucks and buses. The vehicles are animated and display using X windows.
The code is written in C++. Input road files are created graphically using Xfig.
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QFDL is module for Qt 2.x (and higher) witch implemets Force Directed Layout (method for displaying graphs in user-friendly 2D graphics).
The construction of the graph in runtime is fully animated (nice to watch).
physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
This library contains two classes vtkQGLRenderWindow and
vtkQGLRenderWindowInteractor which allow one to use VTK with the
QGLWidget extension of QT. In other words, these classes can be used
to build QT applications which utilize the facilities prov
SINFG is a resolution-independent image manipulation package, which allows you to create a wide variety of compositions including, but not limited to, fractals and vector images.
Solid is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. Solid is designed to be used in interactive 3D graphics applications using a VRML-like scene graph.
NATSpectrum is a skinnable Spectrum Analyzer, Guitar Tuner, and Quick Volume Control. NS visualization mimics WinAMP 2.x style. NS is written in pure Win32 C++ and uses DirectDraw and DirectSound. (FFT, Frequency, Mixer, Microphone, DirectX, PNG, Record)
Will be a C++ library for writing extensions for CAD applications, e.g., CADKey and AutoCAD. Could also be used as the native API for an opensource CAD program. Extensions written for any supported platform should be easily ported to another.
Ruby scripts grow 3D fractals and render them with PovRay, OpenInventor and YASRT. Includes (rough) ports of Lauren Lapre's LPARSER to GNU C++. Includes a RubyTk "sketch" output for quick previews as you edit a script.
Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu