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Toolkit for working with and mapping geospatial data
GeoTools is an open source (LGPL) Java code library which provides standards compliant methods for the manipulation of geospatial data.
GeoTools is an Open Source Geospatial Foundation project.
The GeoTools library data structures are based on Open Geospatial Consortium (OGC) specifications.
3D urban environment renderer : browser-app ; as well as a GTA clone
Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city.
And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below?
http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php
Even on smarthones or whatever, as long as it has a browser and sufficient...
Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
Cracks of Reality is a high-quality fractal image renderer for Mac OS X. It is written in ObjC/Cocoa with the core engine in C to allow for a portable command-line version. Goals are speed, quality, and the ability to import other programs' descriptions.
toxic is a modern, physically correct global illumination renderer aiming to produce photorealistic images and animations. A number of plug-ins are under development to allow using toxic with various open source and commercial 3D modeling packages.
Chryzodus is a chryzode renderer using Allegro graphics library. Chryzodes are mathematically rendered images which are graphical representations of mathematical operations and relations between numbers. This is a proof maths can be incredibly beautiful !
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
RadDoom is a radiosity scene renderer that use "Dynamic Surface Subdivision". It's write in Java and Java3D. It enables, in real time, the user to travel in the 3D scene during rendering.
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
VisTer is system for terrain and landscapes visualization. It is graphical scene editor with built-in java3d renderer, which may be used in your java3d application. VisTer is based on plug-in system, so you can easily develope and test our own algorithms